VTK
TextPropertyKey Struct Reference

#include <vtkOpenGLContextDevice2DPrivate.h>

Collaboration diagram for TextPropertyKey:
Collaboration graph
[legend]

List of all members.

Public Member Functions

 TextPropertyKey (vtkTextProperty *textProperty, const vtkStdString &text)

Static Public Member Functions

static unsigned long GetIdFromTextProperty (vtkTextProperty *textProperty)
unsigned long TextPropertyId
vtkStdString Text
bool operator== (const TextPropertyKey &other) const

Detailed Description

Definition at line 165 of file vtkOpenGLContextDevice2DPrivate.h.


Constructor & Destructor Documentation

TextPropertyKey::TextPropertyKey ( vtkTextProperty textProperty,
const vtkStdString text 
) [inline]

Creates a TextPropertyKey.

Definition at line 179 of file vtkOpenGLContextDevice2DPrivate.h.


Member Function Documentation

static unsigned long TextPropertyKey::GetIdFromTextProperty ( vtkTextProperty textProperty) [inline, static]

Transform a text property into an unsigned long

Definition at line 169 of file vtkOpenGLContextDevice2DPrivate.h.

bool TextPropertyKey::operator== ( const TextPropertyKey other) const [inline]

Compares two TextPropertyKeys with each other. Returns true if they are identical: same text and text property

Definition at line 189 of file vtkOpenGLContextDevice2DPrivate.h.


Member Data Documentation

Compares two TextPropertyKeys with each other. Returns true if they are identical: same text and text property

Definition at line 194 of file vtkOpenGLContextDevice2DPrivate.h.

Compares two TextPropertyKeys with each other. Returns true if they are identical: same text and text property

Definition at line 195 of file vtkOpenGLContextDevice2DPrivate.h.


The documentation for this struct was generated from the following file: